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There are many ways death could work in MMOs. What's your preference for EverQuest Next?[]

  • Permadeath all the way! One death only, if you die, you start a new character.
  • I want a hefty penalty such as a corpse run that might require an entire group to help.
  • I want a fairly high personal-only penalty such as lost XP, de-leveling, or equipment damage.
  • I prefer a minor penalty such as XP debt or a ghost corpse run that is essentially just a loss of time.
  • There should be no penalty, just let me revive at a nearby location and go.

Want to share your thoughts on this Round Table poll? Visit the official forums to post!

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